Revolutionizing 3D Character Creation

In a world increasingly intermediated by technology, Didimo’s mission is to bring the richness of human engagement to every digital interaction; firstly through Popul8 and the gaming worlds that mean so much to us.

Popul8 is just the beginning

At Didimo, we push the boundaries of how we use digital characters to interact, communicate and live our stories - in our url, our virtual worlds and in our favorite game worlds.

In 2011, Didimo CEO Verónica Orvalho and her team at Porto University observed how virtual avatars can elicit engagement and emotional empathy in patients with severe autism. Through this research, a father was able to communicate for the first time with his autistic child through the use of an avatar. This experience inspired a passion to help everyone connect more authentically in digital spaces. See the story here.

Didimo was officially founded in 2016 and has quickly grown in the subsequent years to a team of over 30 people spread across 3 locations globally. The Didimo team is a highly-skilled team of experts in Computer Vision, Computer Graphics, Machine Learning, and Technical Art. Despite our technical focus, we never forget that our work is to help people make better human connections.