For games, metaverses, XR and more.
Accelerate game production with
unlimited & unique characters.
Introducing Didimo Popul8™️
Unique Characters. Richer Worlds. Easy Iterations. Cheaper Production.
Fast & Easy
Make & edit thousands of characters in minutes,
Use Your Style
Import your character aesthetic & start all new characters in your look.
Use Your Assets
Quickly add assets by character or in groups. Assets retarget even if the character shape changes
Serve more characters without harming memory budget or performance.
Popul8™️ by Didimo quickly populates your game title with thousands of unique characters & creatures
while matching your visual style & technical specifications. Now you can build richer worlds with
greater diversity while maintaining your unique game aesthetic. And because it's so fast, you get to market quicker.
Popul8 uses AI technology to adopt base models to fit your visual style. It also fits assets, both external and proprietary, to your characters. Popul8 is an infinitely variable character generator that fits your game needs.
A fast, easy-to-use creation & customization tool puts you in full control
example shows Daz3D assets to demonstrate ease of using external assets
Quickly customize and modify each character to your desire. Or edit in subsets or whole groups for speed.
Change face and body shapes fast. Fit wardrobe easily. Change hair, skin, or makeup on the fly.
Automatically randomize editing choices for increased diversity in a flash.
For example, you can generate a Kenyan Olympic team, make 60% of the athletes female, show a range of body shapes, and add uniforms (or sunglasses or makeup patterns, etc.), all in three simple steps.
The editor supports custom character styles, custom animations, and 3rd party assets.
It is easy to use and is customizable to fit any workflow.
Full-featured Character Generator to create 3D characters that fit your current pipeline.
Fully customizable mesh, textures and rig; generate characters to your specification.
Generate hundreds of characters, and edit quickly in groups and subgroups.
Run-time optimized characters to reduce memory footprint and enable rendering of thousands of unique characters.
High and low polygon characters are ready to be used in popular game engines (Unity, Unreal, etc.) with standard output formats (FBX, glTF).
Support for customer assets and animations, so you don’t have to start over.
Respect for your uniqueness: maintain control over your game aesthetics and visual style.
Key Features Include
Didimo Popul8 can revolutionize
your game. Let us show you how.