The year is moving fast, but so are we! Here's an update on recent advancements and feature requests to our pipeline. All details and examples can be found in our Developer Portal.
Key highlights include:
All didimo package assets names have been updated to improve readability. Please check the specifications.
Unreal SDK preview is available. Try it now!
New "minimal" profile with a reduced set of textures (albedo and normals only) and texture dimension for a smaller package size. It is aimed at metaverse and mobile applications.
The Customer Portal has a new WebGL viewer with animation support
Added support for Reallusion on the Asset Fitter package
New versions of Unity SDK, CLI and iOS app.
Many improvements to the Asset Fitter - now supports Facial Items (Glasses, Piercings, Hairs) and Accessories placed on the rig hierarchy.
Added support for didimo generation templates, so a user can create a configuration for didimo generation and use it.
Fixed issue when input photo had more than one face on it.
Lots of documentation updates including several tutorial videos ( Generate your first didimo , Unity SDK installation, ARKit Face Capture and Asset Fitter)

Didimo Generation Pipeline v2.5.12:
Full asset renaming - meshes, textures, and materials
Added avatar_info.json file for better support on the SDKs
Improved facial reconstruction for subjects with heavy beard
Updated "optimized" profile
Added "minimal" profile
Updated Body and Clothing texture
Improved facial pose and T-pose retargetting
Added more stringent head detection from photo - it now rejects any head box of size less than 128 pixels
Cloud API:
Added "minimal" profile support
Added support for using a didimo generation template code when generating a didimo
Bug-fix on bulk processing transactions view
Customer Portal:
Added "minimal" profile support
Added didimo generation templates management
Added support for using a didimo generation template when generating a didimo
Updated the didimo preview - it now uses didimo WebGL viewer with animation support*
Updated didimo inline meta information viewer UI
Multiple bug-fixes: didimo generation and details for older didimo versions
Unity SDK v4.5.2:
Added support for renamed didimo assets
Added support for didimos with hair directly on FBX and glTF packages
Fixed skin shader issues on apple silicon
Added Reallusion support for the Asset Fitter package
Updated name of hair color presets to match the names on the API
Fixed a bug where the eyelashes were casting big shadows
Didimo CLI v2.5.0:
Added "minimal" profile support
Added support for using a didimo generation template code when generating a didimo
Multiple bug-fixes: error messages and bulk validations
Unreal SDK Preview:
Initial preview release of Unreal SDK
Import didimos in FBX format
Play back body and facial animations
Demo scene with a didimo with idle animation